AI Insights · Timothy · January 2024
Top 5 Tycoon Games on Android in UAE Q4 2023
Explore the performance of the top 5 Tycoon games on Android in the UAE during Q4 2023, including trends in downloads, revenue, and active users.
Throughout Q4 2023, the top 5 Tycoon games on the Android platform in the United Arab Emirates showcased varied performance trends in terms of downloads, revenue, and active users.
Township from Playrix saw its weekly revenue fluctuate, peaking at approximately $6.9K at the end of September and experiencing a gradual decline before reaching around $5.3K by the end of December. Weekly downloads for the game exhibited an upward trend mid-quarter, peaking at 1.9K in the week of November 6. Active users showed a fluctuating pattern, with a high of nearly 17.9K in early November, before settling at around 13.6K by the end of December.
Last Fortress: Underground by LIFE IS A GAME LIMITED experienced a mixed trend in weekly revenue, peaking at approximately $6.7K in late October and ending the quarter at around $4.8K. Downloads remained relatively low, with a peak of just over 100 in late October. Active users saw a decline from 618 at the beginning of the quarter to 409 by the end of December.
Build Master: Screw and Solve, developed by UAC Studio, demonstrated a stable revenue pattern, peaking at approximately $2.1K in late October and ending at around $1.5K. The game's weekly downloads showed a significant surge in late November, reaching over 1.2K, and maintained higher levels towards the end of the quarter. Active users also saw a substantial increase, peaking at around 2.2K in mid-December before slightly declining to approximately 1.9K by the end of the year.
Family Island™ — Farming game from Melsoft Games Ltd had a steady revenue stream throughout the quarter, with a peak of approximately $1.6K in late November. Weekly downloads saw a notable increase in early December, peaking at over 1K. Active users also saw a significant rise, reaching a peak of around 1.8K in mid-December before ending the quarter at approximately 1.4K.
Hay Day by Supercell experienced varied weekly revenue, peaking at approximately $1.6K in late December. Downloads showed an upward trend towards the end of the quarter, peaking at just over 1K in early December. Active users fluctuated throughout the quarter, with a high of around 9.2K in mid-December before ending at approximately 7.5K by the end of the year.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.